Monday, December 14, 2009

Monday, November 30, 2009

Updates

I have tweaked the lighting in shot1 according to the feedback from last week.
- Added contact shadows where needed
- added moulding to the floor where it meets the wall



This is a frame from my outdoor scene, where the pig is flying between the pylons.
- The scene is lit completely and I am tweaking the final animation now
- motion blur on the propeller is not looking the way I want it to, so i will fake it with a textured disk in the place of the propeller.



-the indoor shots are taking no more than 45 seconds each at HD720p resolution and the outdoor scenes are taking about a 85 seconds each.

-I will be ready to start rendering by tomorrow. I will show my finished animation before I start rendering.

Monday, November 23, 2009

Wednesday, November 18, 2009

Wednesday, November 11, 2009

Lighting References


The following image shows an indoor image with Global illumination faked with lights

Monday, November 9, 2009

Textures

Here are some test shots with the fully textured plane and also the textured model of a character.



Monday, November 2, 2009

Look

Here are a couple of images that inspired the kind of look I want for the interior shots.

Note the oversaturated colors, the shadows and random frames on the wall, and the dirt and grunge textures on the wall( although I might have a wall paper on my walls).



Leather Flying Jacket and Goggles reference



UV layouts , preliminary textures and Test renders with Shaders will be uploaded soon.